Beamrider is a classic fixed shooter video game developed by Cheshire Engineering and published by Activision for the Intellivision in 1983. Set in the depths of space, players assume control of a ship, the 'Beamrider', tasked with clearing a sector of 99 waves of alien adversaries. Each level features a 3D perspective with the player's ship able to move left, right, and forward into the screen. The game's objective is to destroy a set number of enemies to trigger a confrontation with a challenging Sector Sentinel. Beamrider is known for its innovative use of pseudo-3D graphics and fast-paced gameplay, representing the golden era of shoot 'em ups and the classic gaming age.