Dragster, released for the Atari 2600 in 1980, is a pioneering racing video game credited as one of the first drag racing simulations. Developed by Activision and designed by David Crane, the game falls within the sports-genre, specifically focusing on the sub-genre of racing. Players compete in a straight-line race, carefully timing gear shifts to avoid engine blowouts while striving to cross the finish line in the shortest time possible. Its simple but challenging gameplay is representative of the early era of video gaming, where quick reflexes and precision were key to achieving high scores.